SetTimerEx for objects
#1

hi..
I made a timer which is constantly checking if a player is in range of several points...
those points are points of gates which should auto-open and auto-close..
the opening is no problem though...

For the close I wanted to do some kind of "SetTimerEx" and use "objectid" instead of "playerid"...
it doesn't work -.-

Here is what I got, maybe you can fix it or can tell me how to

Код:
forward moveback(objectid);
forward gatecheck(objectid);

public gatecheck(objectid)
{
	for(new i=0; i<MAX_PLAYERS; i++){
	    if(IsPlayerConnected(i)){
	        if(IsPlayerInRangeOfPoint(i, 8.0,1550.27575684,-1698.06298828,27.36819077) ||                                    IsPlayerInRangeOfPoint(i, 8.0,1544.19995117,-1630.96655273,12.38281250)){
	            if(IsPlayerInRangeOfPoint(i, 8.0, 1550.27575684,-1698.06298828,27.36819077)){
	                if(PlayerFaction[i][police] == 1){
	                    if(ObjectData[lspdg1][down] == 0){
			                MoveObject(lspdg1, 1550.27539062,-1698.06250000,12.61819077, 1.00);
			                SetTimerEx("moveback", 5000, false, "i", objectid);
			                ObjectData[lspdg1][down] = 1;
						}
					}
				}
				if(IsPlayerInRangeOfPoint(i, 8.0, 1544.19995117,-1630.96655273,12.38281250)){
				    if(PlayerFaction[i][police] == 1){
				         if(ObjectData[lspdg2][down] == 0){
			                MoveObject(lspdg2,1544.17443848,-1623.71582031,12.38281250, 2.00);
			                SetTimerEx("moveback", 5000, false, "i", objectid);
			                ObjectData[lspdg2][down] = 1;
						}
					}
       			}
			}
		}
	}
	return 1;
}

public moveback(objectid)
{
	if(objectid == lspdg1){
	    ObjectData[lspdg1][down] = 0;
	    MoveObject(lspdg1,1550.27575684,-1698.06298828,27.36819077, 1.00);
	}else if(objectid == lspdg2){
	    ObjectData[lspdg2][down] = 0;
	    MoveObject(lspdg2,1544.19995117,-1630.96655273,12.38281250, 2.00);
	}
	return 1;
}
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Messages In This Thread
SetTimerEx for objects - by Sascha - 01.09.2010, 12:02
Re: SetTimerEx for objects - by smallo - 01.09.2010, 12:11
Re: SetTimerEx for objects - by Sascha - 01.09.2010, 12:24
Re: SetTimerEx for objects - by Nero_3D - 01.09.2010, 12:57

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