22.08.2010, 19:08
(
Last edited by Scenario; 22/08/2010 at 07:29 PM.
)
@ GangsTa[MD]
Okay, I've re-created your script. Please keep in mind I've removed the callbacks and functions that weren't used, or relevant to this system. I usually recommend MySQL, but your going with Dini, which is alright. Please review the attached files, you'll need them to be located in your 'pawno/includes' folder.
Okay, I've re-created your script. Please keep in mind I've removed the callbacks and functions that weren't used, or relevant to this system. I usually recommend MySQL, but your going with Dini, which is alright. Please review the attached files, you'll need them to be located in your 'pawno/includes' folder.
pawn Code:
#define FILTERSCRIPT
#include <a_samp>
#include <dini>
#include <dudb>
#pragma unused ret_memcpy
#define COLOR_YELLOW 0xFFFF00
#define COLOR_RED 0xFF0000
#define SERVER_USER_FILE "%s.ini"
enum pInfo
{
pAdminLevel,
pCash,
pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
gPlayerLogged[playerid] = 0;
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello There! You are not registered.", "Please input a password below to create an account...", "Register", "Leave");
}
if(fexist(file))
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello There! You are registered.", "Please input your password below to login to your account...", "Login", "Leave");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
}
gPlayerLogged[playerid] = 0;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 1)
{
new name[MAX_PLAYER_NAME], file[256], string[128];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello There! You are not registered.", "Please input a password below to create an account...", "Register", "Leave");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
SendClientMessage(playerid, COLOR_YELLOW, string);
gPlayerLogged[playerid] = 1;
}
else if (dialogid == 2)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Fucken awesome mate, your registered :D. Inpute your pw below", "Login", "Leave");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp)
{
SendClientMessage(playerid, COLOR_RED, "Wrong PW sir.");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello There! You are registered.", "Please input your password below to login to your account...", "Login", "Leave");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
}
}
return 1;
}