03.08.2010, 02:19
Quote:
You need to specify what targetplayerid is:
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if ((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE)) { for(new targetplayerid; targetplayerid<MAX_PLAYERS; targetplayerid++) { if(IsPlayerAimingAtPlayer(playerid,targetplayerid) && GetPlayerWeapon(playerid) == 33) { SetPlayerHealth(targetplayerid,0.0); } } } return 1; } |