detect again
#8

why have an npc and put a shark over it? you could just move the object and use a timer to check if any players are within x units of the object
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detect again - by willsuckformoney - 01.08.2010, 02:42
Re: detect again - by willsuckformoney - 01.08.2010, 06:05
Re: detect again - by Souvlaki - 01.08.2010, 06:15
Re: detect again - by willsuckformoney - 01.08.2010, 06:25
Re: detect again - by Kar - 01.08.2010, 06:26
Re: detect again - by willsuckformoney - 01.08.2010, 06:29
Re: detect again - by willsuckformoney - 01.08.2010, 06:31
Re: detect again - by cessil - 01.08.2010, 07:27

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