detect again - Printable Version
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detect again -
willsuckformoney - 01.08.2010
how to detect if a player touches a object ?
Re: detect again -
willsuckformoney - 01.08.2010
* willsuckformoney Durps the topic
Re: detect again -
Souvlaki - 01.08.2010
I don't think that you can actually
Re: detect again -
willsuckformoney - 01.08.2010
sure? not like
pawn Код:
//at top
new shark;
//OnGameModeInIt
shark = CreateObject(blablablablalbbal);
then something onplayerspawn or something to make something happens
Re: detect again -
Kar - 01.08.2010
yea u can like that. but the samp objects would be harder to detect LOL
Re: detect again -
willsuckformoney - 01.08.2010
lol ok ok
Re: detect again -
willsuckformoney - 01.08.2010
Quote:
Originally Posted by Hoborific
Unless the object is moving can't you get the XYZ of object and if player >= 30) then........ (thats my newbie opinion but something would have to trigger the check or a timer of some sort.)
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tehe thats what i was gonna do make moving NPC or something but put a shark over it or something xD
Re: detect again -
cessil - 01.08.2010
why have an npc and put a shark over it? you could just move the object and use a timer to check if any players are within x units of the object