IsPlayerInRangeOfPoint?explain .. :(
#2

Float:Range = The radius, as in how large the circle is.

Lets say you put a circle at the pos 0, 0, 0.

Then make the range maybe 150. So anyone in the range 150 of 0, 0, 0 will be shot (example).
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Messages In This Thread
IsPlayerInRangeOfPoint?explain .. :( - by Rocky Balboa - 24.07.2010, 02:48
Re: IsPlayerInRangeOfPoint?explain .. :( - by Toni - 24.07.2010, 02:52
Re: IsPlayerInRangeOfPoint?explain .. :( - by Rocky Balboa - 24.07.2010, 03:08
Re: IsPlayerInRangeOfPoint?explain .. :( - by Toni - 24.07.2010, 03:14
Re: IsPlayerInRangeOfPoint?explain .. :( - by Rocky Balboa - 24.07.2010, 04:18

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