24.07.2010, 02:52
Float:Range = The radius, as in how large the circle is.
Lets say you put a circle at the pos 0, 0, 0.
Then make the range maybe 150. So anyone in the range 150 of 0, 0, 0 will be shot (example).
Lets say you put a circle at the pos 0, 0, 0.
Then make the range maybe 150. So anyone in the range 150 of 0, 0, 0 will be shot (example).