IsPlayerInRangeOfPoint?explain .. :( - Printable Version
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IsPlayerInRangeOfPoint?explain .. :( -
Rocky Balboa - 24.07.2010
IsPlayerInRangeOfPoint(playerid, Float:range, Float

, Float:y, Float:z);
Can anyone explain this to me ? well i know x , y , z .. but what is the range for ? is it like if u get x and y , like gangzones ? ..
Re: IsPlayerInRangeOfPoint?explain .. :( -
Toni - 24.07.2010
Float:Range = The radius, as in how large the circle is.
Lets say you put a circle at the pos 0, 0, 0.
Then make the range maybe 150. So anyone in the range 150 of 0, 0, 0 will be shot (example).
Re: IsPlayerInRangeOfPoint?explain .. :( -
Rocky Balboa - 24.07.2010
ah ok , thanks .. i checked the samp wiki and it said hte same ... so it is like a circle .. am i right ?
Re: IsPlayerInRangeOfPoint?explain .. :( -
Toni - 24.07.2010
Yes, if its a radius, its a circle.
Re: IsPlayerInRangeOfPoint?explain .. :( -
Rocky Balboa - 24.07.2010
Ok , thanks .. now i can complete my script .