How to loop through the textdraws?
#6

pawn Код:
new textdraw[5]; // How many textdraws you have :) (On top of your script)
//OnGameModeInit:
textdraw[0] = CreateTextDraw....
//and so on

//Where you need the loop:
for(i=0; i<sizeof(textdraw); i++)
{
TextDrawHideForPlayer(playerid, i);
}
Something like that :P
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Messages In This Thread
How to loop through the textdraws? - by Nonameman - 23.07.2010, 19:52
Re: How to loop through the textdraws? - by FUNExtreme - 23.07.2010, 20:17
Re: How to loop through the textdraws? - by Nonameman - 23.07.2010, 20:19
Re: How to loop through the textdraws? - by FUNExtreme - 23.07.2010, 20:23
Re: How to loop through the textdraws? - by Nonameman - 23.07.2010, 20:31
Re: How to loop through the textdraws? - by Fj0rtizFredde - 23.07.2010, 20:36
Re: How to loop through the textdraws? - by FUNExtreme - 23.07.2010, 20:36
Re: How to loop through the textdraws? - by Nonameman - 23.07.2010, 20:41

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