[Help] Dialogs Mixed Up
#7

pawn Код:
#define DIALOG_ONE (100)
#define DIALOG_TWO (200)

if(dialogid == DIALOG_ONE)
{
printf("DIALOG_ONE");
}

if(dialogid == DIALOG_TWO)
{
printf("DIALOG_TWO");
}
place that under dialog response (and make a command to show the two dialogs).. Does the writing appear in the console?
Reply


Messages In This Thread
[Help] Dialogs Mixed Up - by Maxips2 - 14.07.2010, 23:50
Re: [Help] Dialogs Mixed Up - by bartje01 - 14.07.2010, 23:51
Re: [Help] Dialogs Mixed Up - by Maxips2 - 14.07.2010, 23:52
Re: [Help] Dialogs Mixed Up - by Maxips2 - 15.07.2010, 10:01
Re: [Help] Dialogs Mixed Up - by Joe_ - 15.07.2010, 10:37
Re: [Help] Dialogs Mixed Up - by Maxips2 - 15.07.2010, 10:59
Re: [Help] Dialogs Mixed Up - by Joe_ - 15.07.2010, 11:05
Re: [Help] Dialogs Mixed Up - by Maxips2 - 15.07.2010, 11:21
Re: [Help] Dialogs Mixed Up - by Joe_ - 15.07.2010, 11:22
Re: [Help] Dialogs Mixed Up - by Maxips2 - 15.07.2010, 11:25

Forum Jump:


Users browsing this thread: 2 Guest(s)