07.07.2010, 12:04
EDIT: now it's updating every second
pawn Код:
forward PlayerXPTimer(playerid);
public PlayerXPTimer(playerid)
{
new string[128];
TextDrawHideForPlayer(playerid, TDSTATS[playerid]);
format(string, sizeof(string), "XP: %d", GetPlayerXp(playerid));
TextDrawSetString(TDSTATS[playerid], string);
TextDrawShowForPlayer(playerid, TDSTATS[playerid]);
}
public OnPlayerSpawn(playerid)
{
SerTimerEx("PlayerXPTimer", 1000, true, "d", playerid);
return 1;
}