[Tutorial] [TUT]How to force a NPC to do an Animation
#13

Quote:
Originally Posted by boelie
Quote:
Originally Posted by Vladeksh
don't work in my NPCs
Please help
Tell us what you have done so far or what exactly isnt working..or post the stuff you made so we can help
Ok

My NPC Terror_1.pwn:
pawn Code:
#define RECORDING "TerrorMo_1"
#define RECORDING_TYPE 2

#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);

public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
 
public OnPlayerStreamIn(playerid)
{
    SendCommand("/handsup");
    return 1;
}
public OnGameModeInit()
pawn Code:
ConnectNPC("NPC_Terrorist1","Terror_1");
public OnPlayerSpawn(playerid)
pawn Code:
if(!strcmp(npcname, "NPC_Terrorist1", true))
    {
      SetPlayerSkin(playerid,164);
    }
    return 1;
And the command:
pawn Code:
if(strcmp(cmd, "/handsup", true) == 0 || strcmp(cmd, "/rendirse", true) == 0)
{
    ApplyAnimation(playerid,"ROB_BANK","SHP_HandsUp_Scr",4.1,0,0,0,1,0);
    return 1;
}
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