17.06.2010, 03:44
Quote:
Originally Posted by Master[Pro
]
Hello, looking good I will explain. The new Text:RespawnText2; this okay The RespawnText2 = TextDrawCreate(460.000000, 418.000000, "You have been killed!"); TextDrawBackgroundColor(RespawnText2, 255); TextDrawFont(RespawnText2, 0); TextDrawLetterSize(RespawnText2, 0.600000, 1.000000); TextDrawColor(RespawnText2, -16776961); TextDrawSetOutline(RespawnText2, 1); TextDrawSetProportional(RespawnText2, 1); this okay (generally is puts in OnGameModeInit) The TextDrawShowForPlayer(playerid, Text:RespawnText2); this okay (this it must put in OnPlayerDeath) And adds this TextDrawHideForPlayer(playerid, RespawnText2); in OnPlayerSpawn (this is for that disappears the TextDraw) bye and greetings I hope avert helped |