Textdraw Problem
#3

Quote:
Originally Posted by Master[Pro
]
Hello, looking good I will explain.

The new Text:RespawnText2; this okay

The RespawnText2 = TextDrawCreate(460.000000, 418.000000, "You have been killed!");
TextDrawBackgroundColor(RespawnText2, 255);
TextDrawFont(RespawnText2, 0);
TextDrawLetterSize(RespawnText2, 0.600000, 1.000000);
TextDrawColor(RespawnText2, -16776961);
TextDrawSetOutline(RespawnText2, 1);
TextDrawSetProportional(RespawnText2, 1);
this okay (generally is puts in OnGameModeInit)

The TextDrawShowForPlayer(playerid, Text:RespawnText2); this okay (this it must put in OnPlayerDeath)

And adds this TextDrawHideForPlayer(playerid, RespawnText2); in OnPlayerSpawn (this is for that disappears the TextDraw)

bye and greetings

I hope avert helped
Hmm, sadly, it's not working still. It appears for a split second, and disappears.
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Messages In This Thread
Textdraw Problem - by (.Aztec); - 17.06.2010, 03:17
Re: Textdraw Problem - by Master[Pro] - 17.06.2010, 03:36
Re: Textdraw Problem - by (.Aztec); - 17.06.2010, 03:44
Re: Textdraw Problem - by Antonio [G-RP] - 17.06.2010, 03:58
Re: Textdraw Problem - by Master[Pro] - 17.06.2010, 05:12

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