14.06.2010, 18:14
But you cannot share info between filterscripts...
In example, if i make a vehicles fs, i need to have access to player's inventory to check if he has the keys...
And if i also do a properties fs, i have to check if he has the keys to enter it.
So i will need to share the inventory between filters... that's not possible
In example, if i make a vehicles fs, i need to have access to player's inventory to check if he has the keys...
And if i also do a properties fs, i have to check if he has the keys to enter it.
So i will need to share the inventory between filters... that's not possible