Team developing - includes
#6

But you cannot share info between filterscripts...

In example, if i make a vehicles fs, i need to have access to player's inventory to check if he has the keys...
And if i also do a properties fs, i have to check if he has the keys to enter it.
So i will need to share the inventory between filters... that's not possible
Reply


Messages In This Thread
Team developing - includes - by 0xCAFE23 - 14.06.2010, 15:47
Re: Team developing - includes - by DJDhan - 14.06.2010, 15:58
Re: Team developing - includes - by MadeMan - 14.06.2010, 15:59
Re: Team developing - includes - by 0xCAFE23 - 14.06.2010, 16:38
Re: Team developing - includes - by Flashy - 14.06.2010, 16:43
Re: Team developing - includes - by 0xCAFE23 - 14.06.2010, 18:14

Forum Jump:


Users browsing this thread: 3 Guest(s)