14.06.2010, 05:26
Theirs a problem where if I set my hp to like 10 to get rid of the textdraw and gain it back, That black underline textdraw doesn't come back so the red pokes out
I fixed it myself by adding TextDrawShowForPlayer(playerid,HealthBar[0]); to every onplayerupdate check except the last one.
And what I meant by "flashing" I mean I notice like "flashing" type shutter color thing which I catch at the end of my eye, Even if my health is static theirs just this flash every now and than.
I fixed it myself by adding TextDrawShowForPlayer(playerid,HealthBar[0]); to every onplayerupdate check except the last one.
And what I meant by "flashing" I mean I notice like "flashing" type shutter color thing which I catch at the end of my eye, Even if my health is static theirs just this flash every now and than.