[FS] Colored Health Bar (v.4 ?) -
OKStyle - 08.06.2010
I saw works of Baked-Banana aka backwardsman97, but I was interested in a comment:
Quote:
Originally Posted by ☮ DJDeegu ☮
better make it, like if health is:
100% and around it - GREEN
75% and around it - YELLOW
50% and around it - ORANGE
25% and below - RED
that would be cool
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And today i'm did it. Bar updates every 5 HPs.
Screens of bar:
Link:
http://solidfiles.com/d/951f8/
Re: Colored Health Bar (v.4 ?) -
MisterTickle - 08.06.2010
I likey, I likey. I'm going to be using it, Cheers.
Looks better than just red.
Re: [FS] Colored Health Bar (v.4 ?) -
DJDhan - 08.06.2010
Very nice FS OKStyle.
Re: [FS] Colored Health Bar (v.4 ?) -
[LDT]LuxurY - 08.06.2010
nice one
Re: [FS] Colored Health Bar (v.4 ?) -
siwarak - 08.06.2010
Very Nice
Re: [FS] Colored Health Bar (v.4 ?) -
BloodDevil - 08.06.2010
OKStyle very nice=) good job boy)
Re: [FS] Colored Health Bar (v.4 ?) -
Hip-hop - 08.06.2010
Nice ! but OnPlayerUpdate .... xD
Re: [FS] Colored Health Bar (v.4 ?) -
~Ricky~ - 08.06.2010
pretty nice
Re: [FS] Colored Health Bar (v.4 ?) -
Jackster - 08.06.2010
Brilll I was looking for something like this !!!
Re: [FS] Colored Health Bar (v.4 ?) -
Shadow_ - 08.06.2010
Seeing as you went on Baked-Bananas script and posted your thread...
This one is so much better Updates when any health is taken off... like the Normal Health bar
Re: [FS] Colored Health Bar (v.4 ?) -
MrEnd - 08.06.2010
Me like :M
I gone use this
Re: [FS] Colored Health Bar (v.4 ?) -
Backwardsman97 - 08.06.2010
The only problem is that all you created at the top is this.
So the textdraw would only work with 1 player in the server.
Re: [FS] Colored Health Bar (v.4 ?) -
rbN. - 08.06.2010
cool.
heres mirror:
http://pastebin.com/XpdDMAb4
^^. dunno why i posted :>
Re: [FS] Colored Health Bar (v.4 ?) -
RyDeR` - 08.06.2010
Why u create a lot of textdraws ? What you have to do is create only 2 textdraws for all players and use TextDrawBoxColor.
Re: [FS] Colored Health Bar (v.4 ?) -
Tr1viUm - 08.06.2010
I do agree OnPlayerUpdate is a bit overkill.
Quote:
Originally Posted by Baked-Banana
The only problem is that all you created at the top is this.
So the textdraw would only work with 1 player in the server.
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And you're completely wrong! The textdraws are not changing so he doesn't have to create them for every player. You're confused with textdraws that frequently change. (For example: speedometer)
Quote:
Originally Posted by » RyDeR «
Why u create a lot of textdraws ? What you have to do is create only 2 textdraws for all players and use TextDrawBoxColor.
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Let me do some maths. Assuming it has to compatible with 500 players then two textdraws for every player will be 1000 textdraws!
Re: [FS] Colored Health Bar (v.4 ?) -
OKStyle - 08.06.2010
Quote:
Originally Posted by Hip-hop
Nice ! but OnPlayerUpdate .... xD
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What is wrong to use internal timer?
Quote:
Originally Posted by » RyDeR «
Why u create a lot of textdraws ? What you have to do is create only 2 textdraws for all players and use TextDrawBoxColor.
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I have 1 black background, background of health, and line of health... I'm used "_", cause another symbols don't worked on pseudo-license games, like localisations by 1C for Russia... And, for a certain amount of healh i'm used personal textdraw. So I decided to have the problem of personalized TD.
Quote:
Originally Posted by Baked-Banana
So the textdraw would only work with 1 player in the server.
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No. I'm just show the desired TD at the right time.
Re: [FS] Colored Health Bar (v.4 ?) -
mattym - 08.06.2010
Awesome!
Re: [FS] Colored Health Bar (v.4 ?) -
RyDeR` - 08.06.2010
Quote:
Originally Posted by OKStyle
I have 1 black background, background of health, and line of health... I'm used "_", cause another symbols don't worked on pseudo-license games, like localisations by 1C for Russia... And, for a certain amount of healh i'm used personal textdraw. So I decided to have the problem of personalized TD.
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Deleted. nvm.
Re: [FS] Colored Health Bar (v.4 ?) -
[NY]Jets - 08.06.2010
wow love it thx
Re: [FS] Colored Health Bar (v.4 ?) -
Backwardsman97 - 09.06.2010
Quote:
Originally Posted by [MOB
Tr1viUm ]
I do agree OnPlayerUpdate is a bit overkill.
Quote:
Originally Posted by Baked-Banana
The only problem is that all you created at the top is this.
So the textdraw would only work with 1 player in the server.
|
And you're completely wrong! The textdraws are not changing so he doesn't have to create them for every player. You're confused with textdraws that frequently change. (For example: speedometer)
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Lol. I see how he did it now. Well he said it was based off of mine. I just figured he tried to do it the same way.