If player is in any interior.
#8

It works but i still see the sea, and i don't see the interior?
Do i need to use SetPlayerInterior(playerid, ?); ?

Edit: If i press /enter i freeze in the air (above the sea)
then i unfreeze for a second, then i freeze again, then unfreeze for a second
till i fall in the sea
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Messages In This Thread
If player is in any interior. - by Ihsan_Cingisiz - 13.06.2010, 14:34
Re: If player is in any interior. - by KnooL - 13.06.2010, 14:36
Re: If player is in any interior. - by Ihsan_Cingisiz - 13.06.2010, 14:44
Re: If player is in any interior. - by Niixie - 13.06.2010, 14:48
Re: If player is in any interior. - by Ihsan_Cingisiz - 13.06.2010, 14:49
Re: If player is in any interior. - by Ihsan_Cingisiz - 13.06.2010, 14:55
Re: If player is in any interior. - by Agent Smith - 13.06.2010, 15:05
Re: If player is in any interior. - by Ihsan_Cingisiz - 13.06.2010, 15:08
Re: If player is in any interior. - by Agent Smith - 13.06.2010, 15:11
Re: If player is in any interior. - by Ihsan_Cingisiz - 13.06.2010, 15:30

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