If player is in any interior. -
Ihsan_Cingisiz - 13.06.2010
Hello, i have a problem..
When the player types /enter to go inside he fells to the sea..
I use this script to get in the hospital but ..
Код:
if(strcmp("/enter", cmdtext, true, 6) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 1172.6001,-1323.2318,15.4027)
|| IsPlayerInRangeOfPoint(playerid, 3.0, 2033.9796,-1402.4280,17.2930)){
SetPlayerPos(playerid, -3436.1538,475.9111,57.6132);
}
return 1;
}
How can i make that he don't fall to the sea but completely enters this pos : -3436.1538,475.9111,57.6132?
Re: If player is in any interior. -
KnooL - 13.06.2010
pawn Код:
if(strcmp("/enter", cmdtext, true, 6) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 3.0, 1172.6001,-1323.2318,15.4027)
|| IsPlayerInRangeOfPoint(playerid, 3.0, 2033.9796,-1402.4280,17.2930)){
TogglePlayerControllable(playerid,0);
SetPlayerPos(playerid, -3436.1538,475.9111,57.6132);
SetTimerEx("LoadObjects",1000,false,"i",playerid);
}
return 1;
}
forward LoadObjects(playerid);
public LoadObjects(playerid)
{
TogglePlayerControllable(playerid,1);
}
If the player still falls into the sea make the timer bigger than 1000ms (1sec). And make sure you got the player in the right interior.
Re: If player is in any interior. -
Ihsan_Cingisiz - 13.06.2010
Quote:
Originally Posted by KnooL
pawn Код:
if(strcmp("/enter", cmdtext, true, 6) == 0) { if(IsPlayerInRangeOfPoint(playerid, 3.0, 1172.6001,-1323.2318,15.4027) || IsPlayerInRangeOfPoint(playerid, 3.0, 2033.9796,-1402.4280,17.2930)){ TogglePlayerControllable(playerid,0); SetPlayerPos(playerid, -3436.1538,475.9111,57.6132); SetTimerEx("LoadObjects",1000,false,"i",playerid); } return 1; }
forward LoadObjects(playerid); public LoadObjects(playerid) { TogglePlayerControllable(playerid,1); }
If the player still falls into the sea make the timer bigger than 1000ms (1sec). And make sure you got the player in the right interior.
|
Doesn't work, is this the only way?
Error
Quote:
error 004: function "LoadObjects" is not implemented
|
Re: If player is in any interior. -
Niixie - 13.06.2010
You have to forward the timer
Re: If player is in any interior. -
Ihsan_Cingisiz - 13.06.2010
Quote:
Originally Posted by [MWR
Niixie ]
You have to forward the timer
|
forward LoadObjects(playerid);

I get these errors : error 029: invalid expression, assumed zero
error 004: function "LoadObjects" is not implemented
Re: If player is in any interior. -
Ihsan_Cingisiz - 13.06.2010
Quote:
Originally Posted by Ihsan_Cingisiz
Quote:
Originally Posted by [MWR
Niixie ]
You have to forward the timer
|
forward LoadObjects(playerid); 
I get these errors : error 029: invalid expression, assumed zero
error 004: function "LoadObjects" is not implemented
And how do i forward the timer?
|
Re: If player is in any interior. -
Agent Smith - 13.06.2010
Add this to the top of the script (where you other forwards are)
pawn Код:
forward LoadObjects(playerid);
Then add this somewhere else (where your other publics are)
pawn Код:
public LoadObjects(playerid)
{
TogglePlayerControllable(playerid,1);
}
Re: If player is in any interior. -
Ihsan_Cingisiz - 13.06.2010
It works but i still see the sea, and i don't see the interior?
Do i need to use SetPlayerInterior(playerid, ?); ?
Edit: If i press /enter i freeze in the air (above the sea)
then i unfreeze for a second, then i freeze again, then unfreeze for a second
till i fall in the sea
Re: If player is in any interior. -
Agent Smith - 13.06.2010
https://sampwiki.blast.hk/wiki/SetPlayerInterior - Information about SetPlayerInterior. You can't use that as you are using your own interrior I think?
Also if the objects are not showing then make sure you have the position right and make sure they are under OnGameModeInit.
Re: If player is in any interior. -
Ihsan_Cingisiz - 13.06.2010
Quote:
Originally Posted by Samdudes
https://sampwiki.blast.hk/wiki/SetPlayerInterior - Information about SetPlayerInterior. You can't use that as you are using your own interrior I think?
Also if the objects are not showing then make sure you have the position right and make sure they are under OnGameModeInit.
|
Not Object, i went to a other server and went to the Hospital and inside the hospital
i did /save and that's the position what i usee