[RESOLVIDO] Portхes DP By : lucas_loky
#7

Quote:
Originally Posted by Baddark2131
Quote:
Originally Posted by Scratchy_Nutz
й porque vocк tem q "traduzir" isso para a linguagem do pawn. Se vocк usa o Infernus Pawn Editor й facil, so ir nas ferramentas, converter objetos, selecionar o arquivo, selecionar o tipo de objeto e converter ^^ Se nгo possue esse programa derivado do Pawno, veja esse site, que faz isso automatico http://www.convertffs.com/
Ou faзa manualmente, que eh chato pra karamba ..
LOL mudo nada
Aparece isso daki
Do msm jeito de que eu abro no pawno
<map edf:definitions="editor_main">
<object id="object (subwaygate) (1)" model="971" interior="0" dimension="0" posX="1946.1866455078" posY="2217.3508300781" posZ="12.684614181519" rotX="0" rotY="0" rotZ="90.795013427734" />
<object id="object (gate_autoR) (1)" model="985" interior="0" dimension="0" posX="1945.4971923828" posY="2209.3598632813" posZ="10.131116867065" rotX="0" rotY="0" rotZ="89.810028076172" />
<object id="object (subwaygate) (2)" model="971" interior="0" dimension="0" posX="1946.1339111328" posY="2222.7844238281" posZ="12.744625091553" rotX="0" rotY="0" rotZ="90.825012207031" />
</map>




LOL ?
SO pra complementar o q disse. No pawno n funciona mermo. Funciona no Infernus Pawn Editor =x
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Messages In This Thread
[RESOLVIDO] Portхes DP By : lucas_loky - by Baddark2131 - 20.05.2010, 17:53
Re: [DUV] Portхes DP - by Scratchy_Nutz - 20.05.2010, 17:59
Re: [DUV] Portхes DP - by [BR]JD - 20.05.2010, 18:00
Re: [DUV] Portхes DP - by Baddark2131 - 20.05.2010, 18:06
Re: [DUV] Portхes DP - by lucas_loky - 20.05.2010, 18:16
Re: [DUV] Portхes DP - by Baddark2131 - 20.05.2010, 18:25
Re: [DUV] Portхes DP - by Scratchy_Nutz - 20.05.2010, 18:33
Re: [RESOLVIDO] Portхes DP By : lucas_loky - by lucas_loky - 20.05.2010, 18:33

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