14.05.2010, 12:17
added down
and use
TimeTextForPlayer(playerid, your textdraw name, time);
Код:
forward TimeTextForPlayer(playerid, Text:textas, time); public TimeTextForPlayer(playerid, Text:textas, time) { TextDrawShowForPlayer(playerid,textas); SetTimerEx("DestroyTextTimer",time,0,"i",_:textas); } forward DestroyTextTimer(Text:textas); public DestroyTextTimer(Text:textas) { TextDrawDestroy(textas); }
TimeTextForPlayer(playerid, your textdraw name, time);