12.05.2010, 06:23
Well you want to put your score into a textdraw however the function only accepts strings, no integers.
What you can do is throwing the number (GetPlayerScore) into a string and then calling the function with that string. That's by the way not connected to TextDraws. Any function expecting a string as a parameter needs to be called with one.
What you can do is throwing the number (GetPlayerScore) into a string and then calling the function with that string. That's by the way not connected to TextDraws. Any function expecting a string as a parameter needs to be called with one.

