06.05.2010, 18:29
They will get their own positions, because the camera position is stored in Float for 'playerid'. (GetPlayerCameraPos(playerid,x,y,z); )
Note: A player dies never at the same time, because it's almost impossible that players die at the same milisecond (= what samp uses). Or there must be used a function that kills more players in once
Note: A player dies never at the same time, because it's almost impossible that players die at the same milisecond (= what samp uses). Or there must be used a function that kills more players in once
