Storing Camera Position
#1

Hello!

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
 	new Float:x;
	new Float:y;
	new Float:z;
 	if(test[playerid] == 5)
 	{
    GetPlayerCameraPos(playerid, x, y, z);
	}
	return 1;
}
Код:
public OnPlayerSpawn(playerid)
{
	if(test[playerid]==5)
	{
	SetPlayerCameraPos(playerid, x,y,z);
	return false;
	}
= error 017: undefined symbol "x"

What kind of way should I use for adding those with variable?
I know I can't do it with variable[playerid] = GetPlayerCameraPos(playerid,x,y,z); -> SetPlayerCameraPos(playerid,variable[playerid);
Im sure it will give argument mismatch, right?

So some another way of doing that....?

Regards,
Assyria
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Messages In This Thread
Storing Camera Position - by Assyria - 06.05.2010, 15:51
Re: Storing Camera Position - by Fj0rtizFredde - 06.05.2010, 16:11
Re: Storing Camera Position - by Jochemd - 06.05.2010, 16:12
Re: Storing Camera Position - by Assyria - 06.05.2010, 17:11
Re: Storing Camera Position - by Killa_ - 06.05.2010, 17:16
Re: Storing Camera Position - by Jochemd - 06.05.2010, 18:29
Re: Storing Camera Position - by Killa_ - 06.05.2010, 18:36

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