Quote:
Originally Posted by gamer_Z
pawn Код:
public OnGameModeInit(){ for(new playerid; playerid < MAX_PLAYERS; playerid++){ ExpTextdraw[playerid] = TextDrawCreate(302.000000,139.000000,"+1"); TextDrawAlignment(ExpTextdraw[playerid],0); TextDrawBackgroundColor(ExpTextdraw[playerid],0xffffffff); TextDrawFont(ExpTextdraw[playerid],3); TextDrawLetterSize(ExpTextdraw[playerid],1.000000,2.399999); TextDrawColor(ExpTextdraw[playerid],0xff0000ff); TextDrawSetOutline(ExpTextdraw[playerid],1); TextDrawSetProportional(ExpTextdraw[playerid],1); TextDrawSetShadow(ExpTextdraw[playerid],5); } return 1; }
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Mhmm, that is first time someone said how to do it like that :S everyone on forums said to have it as onplayerconnect...
Do you think this is what is causing the server to crash without warnings/errors or anything?