05.04.2010, 12:21
Quote:
Originally Posted by [AC
Etch ]
but its a bit messed in savedpositions.txt |
AddStaticVehicle([Vehicle ID your in], [X], [Y], [Z], [Angle], [Vehicle Color 1], [Vehicle Color 2]);
So you can add it straight to your OnGameModeInit() or OnFilterScriptInit()
And on foot it adds a player class:
AddPlayerClass([Skin you have], [X], [Y], [Z], [Angle], [Weapons...]);
So you can just copy the x y z and angle coordinates to use them in some other function, e.g. SetPlayerPos
It isnt so messed up