18.03.2010, 19:10
Quote:
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Originally Posted by Rac3r
Losing $10,000,000 will set respect to 0. But it won't crash your client.
Funny Bug : OnPlayerSpawn give player -100000000 and OnPlayerDeath give player -100000000. Keep killing yourself and after awhile your money goes up lol How does that work? Code:
public OnPlayerSpawn(playerid)
{
GivePlayerMoney(playerid,-100000000);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(playerid,-100000000);
return 1;
}
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