Stats bug...
#8

Quote:
Originally Posted by Rac3r
Losing $10,000,000 will set respect to 0. But it won't crash your client.

Funny Bug :
OnPlayerSpawn give player -100000000 and OnPlayerDeath give player -100000000. Keep killing yourself and after awhile your money goes up lol
How does that work?

Code:
public OnPlayerSpawn(playerid)
{
	GivePlayerMoney(playerid,-100000000);
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
	GivePlayerMoney(playerid,-100000000);
	return 1;
}
Strange lol I have millions
Not strange, SA has a limit of money. If you exceed it in negative, you'll hit positive, same the other way around.
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Messages In This Thread
Stats bug... - by marharth - 15.03.2010, 22:26
Re: Stats bug... - by Rac3r - 16.03.2010, 13:34
Re: Stats bug... - by marharth - 16.03.2010, 21:33
Re: Stats bug... - by KevKo95 - 17.03.2010, 04:45
Re: Stats bug... - by WackoX - 18.03.2010, 08:20
Re: Stats bug... - by Jay_ - 18.03.2010, 13:22
Re: Stats bug... - by Rac3r - 18.03.2010, 14:58
Re: Stats bug... - by Calgon - 18.03.2010, 19:10

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