3dtextlabel lag
#1

on our server we created 3dtextlabel for vehicles just to test out the function.

we noticed: the more nontranparent 3dtextlabel on one place cause game lag / frame reducing.

for expample:

if u get closer to a car with 3dtextlabel color: 0xFF0000FF(nontransparent/with outline) reduces the frames from 30 to 10/17.

i tested it with up to 4 vehicles.. the more vehicles with 3dtext the more lags we had -.-

soon ill test with transparent ones.. ill report back ^^

so maybe someoen has experience with 3dtextlabel ?

pls post here =)

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Messages In This Thread
3dtextlabel lag - by r9x - 14.03.2010, 03:37
Re: 3dtextlabel lag - by Ivica_Razor - 17.03.2012, 11:39
Re: 3dtextlabel lag - by ReneG - 17.03.2012, 11:44

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