3dtextlabel lag - Printable Version
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3dtextlabel lag -
r9x - 14.03.2010
on our server we created 3dtextlabel for vehicles just to test out the function.
we noticed: the more nontranparent 3dtextlabel on one place cause game lag / frame reducing.
for expample:
if u get closer to a car with 3dtextlabel color:
0xFF0000FF(nontransparent/with outline) reduces the frames from 30 to 10/17.
i tested it with up to 4 vehicles.. the more vehicles with 3dtext the more lags we had -.-
soon ill test with transparent ones.. ill report back ^^
so maybe someoen has experience with 3dtextlabel ?
pls post here =)
Re: 3dtextlabel lag -
Ivica_Razor - 17.03.2012
me too,when i make 3dtextlabel on house,start lag when im betwean house
Re: 3dtextlabel lag -
ReneG - 17.03.2012
Get a PC that isn't shit?
I'm kidding lol. On a more serious note, why not just use transparent text labels instead of opaque? If that isn't it then it might be your PC.