13.03.2010, 01:34
Quote:
Originally Posted by Shady91
why not.
CMD:makeadmin(playerid, params[]) { new targetid, level; if (PlayerInfo[playerid][AdminLevel] > 5) return SendClientMessage(playerid, COLOR_RED, "Error ~ You are not a administrator with the required level"); if (sscanf(params, "ud", targetid, level)) return SendClientMessage(playerid, COLOR_RED, "Usage ~ /makeadmin [PlayerID/PartOfName] [Level]"); if (!IsPlayerConnected(targetid)) return SendClientMessage(playerid, COLOR_RED, "Error ~ Player not Connected"); if (level == PlayerInfo[playerid][AdminLevel]) return SendClientMessage(playerid, COLOR_RED, "Error ~ Player is already this Level"); if (level > 5 || level < 0) return SendClientMessage(playerid, COLOR_RED, "Error ~ Invalid level"); PlayerInfo[targetid][AdminLevel] = level; // then put here some text to tell them they were made admin etc. else { print("Makeadmin command"); } return 1; } |
![rolleyes](images/smilies/rolleyes.gif)
Not used IsPlayerConnected.
sscanf no connected player(targetid) return (value) INVALID_PLAYER_ID;
pawn Код:
CMD:makeadmin(playerid, params[])
{
if(PlayerInfo[playerid][AdminLevel] < 5) return SendClientMessage(playerid, COLOR_RED, "Error ~ You are not a administrator with the required level");
new
targetid,
level;
if(sscanf(params, "ud", targetid, Adminlevel)) SendClientMessage(playerid, COLOR_RED, "Usage ~ /makeadmin [PlayerID/PartOfName] [Level]");
else if(targetid == INVALID_PLAYER_ID) SendClientMessage(playerid, COLOR_RED, "Error ~ Player not Connected");
else if(level > 5 || level < 0) SendClientMessage(playerid, COLOR_RED, "Error ~ Invalid level");
else if(level == PlayerInfo[targetid][AdminLevel]) SendClientMessage(playerid, COLOR_RED, "Error ~ Player is already this Level");
else
{
PlayerInfo[targetid][AdminLevel] = level;
print("Makeadmin command");
}
return 1;
}