12.03.2010, 21:36
pawn Код:
public OnPlayerSpawn(playerid)
{
GangZoneShowForPlayer(playerid, Ear ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, Airfield ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, Resturant ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, Oil ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, A ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, Gas ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, OS ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, T ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, D ,GCOLOR_GREEN);
GangZoneShowForPlayer(playerid, OT ,GCOLOR_GREEN);
if(GeneralClass[playerid][1] == 1 || GeneralClass[playerid][2] == 1 || GeneralClass[playerid][3] == 1 || GeneralClass[playerid][4] == 1) {
// Rest of the IF statement...
}
return 1;
}