12.03.2010, 10:35
Start using YUP, it'll help you with this.
It also has many other useful callbacks;
pawn Код:
public OnPlayerWeaponSlotChange(playerid, slot, oldweapon, newweapon)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
new string[64];
format(string, sizeof(string), "%s got weapon %d.", name, newweapon);
SendClientMessageToAll(0xFF0000FF, string);
return 1;
}
Код:
forward OnPlayerWeaponChange(playerid, oldweapon, newweapon); forward OnPlayerAmmoChange(playerid, oldammo, newammo); forward OnPlayerHealthChange(playerid, Float:oldhealth, Float:newhealth); forward OnPlayerArmourChange(playerid, Float:oldarmour, Float:newarmour); forward OnPlayerMoneyChange(playerid, oldmoney, newmoney); forward OnPlayerWeaponSlotChange(playerid, slot, oldweapon, newweapon); forward OnPlayerUnpause(playerid); forward OnPlayerPause(playerid); forward OnPlayerExpire(playerid);