07.03.2010, 10:47
Quote:
Originally Posted by ikarus
Quote:
public OnPlayerDeath(playerid, killerid, reason) { GivePlayerMoney(killerid, 100); // gives $100 to the killer GivePlayerScore(killerid,1); // gives +1 score to the killer GivePlayerMoney(playerid,-100); //gives $-100 to the player who died return 1; } |