[FilterScript] [FS]Weapons Dialog - Printable Version
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+--- Thread: [FilterScript] [FS]Weapons Dialog (
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[FS]Weapons Dialog -
[MWR]Blood - 05.03.2010
Hello guys, I made a weapon dialog for ya.
Screenshots:
Download:
Enjoy!
Re: [FS]Weapons Dialog -
Tyty - 05.03.2010
Nice, i'll try it.
Re: [FS]Weapons Dialog -
UnHead - 05.03.2010
thx
Re: [FS]Weapons Dialog -
[nl]rockline[nl] - 05.03.2010
Nice!
I try it
Re: [FS]Weapons Dialog -
adsy - 05.03.2010
ive never figured out why everyone charges so much for their guns!
or even cars!!!
i mean how much do you give players for kills, rewards, jobs, starting cash

??
Re: [FS]Weapons Dialog -
[MWR]Blood - 06.03.2010
Quote:
Originally Posted by adsy
ive never figured out why everyone charges so much for their guns!
or even cars!!!
i mean how much do you give players for kills, rewards, jobs, starting cash  ??
|
Well, you can add this:
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(killerid, 100); // gives $100 to the killer
GivePlayerScore(killerid,1); // gives +1 score to the killer
GivePlayerMoney(playerid,-100); //gives $-100 to the player who died
return 1;
}
Re: [FS]Weapons Dialog -
XRVX - 06.03.2010
nice menu man
good work
Re: [FS]Weapons Dialog -
vestaka - 06.03.2010
very good

nice work
Re: [FS]Weapons Dialog -
adsy - 07.03.2010
Quote:
Originally Posted by ikarus
Quote:
Originally Posted by adsy
ive never figured out why everyone charges so much for their guns!
or even cars!!!
i mean how much do you give players for kills, rewards, jobs, starting cash  ??
|
Well, you can add this:
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(killerid, 100); // gives $100 to the killer
GivePlayerScore(killerid,1); // gives +1 score to the killer
GivePlayerMoney(playerid,-100); //gives $-100 to the player who died
return 1;
}
|
requote "How Much" not "How do i do it"
Re: [FS]Weapons Dialog -
Devilxz97 - 14.05.2012
Quote:
Originally Posted by [MWR]Blood
Well, you can add this:
public OnPlayerDeath(playerid, killerid, reason)
{
GivePlayerMoney(killerid, 100); // gives $100 to the killer
GivePlayerScore(killerid,1); // gives +1 score to the killer
GivePlayerMoney(playerid,-100); //gives $-100 to the player who died
return 1;
}
|
GivePlayerScore(killerid,1); // gives +1 score to the killer
FIXED : SetPlayerScore(killerid,1); // gives +1 score to the killer
GivePlayerScore
= SetPlayerScore