[MAP/FS]Alcatraz by FrozenYuri
#1

Alcatraz by FrozenYuri

I have made a small/simpel Alcatraz island, This is my first script that i release ( I have plenty more of this scripts/maps)
the island have 49 object (inc.gate objects ;p)
I think I worked for 6 hours to create this Alcatraz island
I was making a INT for Alcatraz but I give up for that

so have fun guys whit my Alcatraz
ps, just give credits

Screenshots






Objects: ( download link under post ;( )
Код:
CreateObject(18306, 3240.388916, -2071.227295, -78.839897, 0, 1.71887338736, 0); // object (20)
CreateObject(17472, 3260.505371, -2168.341797, 8.657122, 0, 0, -248.127394874); // object (24)
CreateObject(17472, 3290.733643, -2184.377686, 12.031527, 0, 0, -174.8432853); // object (25)
CreateObject(17472, 3327.717529, -2180.696045, 11.132906, 0, 0, -158.204648206); // object (26)
CreateObject(17472, 3356.079590, -2153.766357, 11.189526, 0, 0, -91.6415054638); // object (27)
CreateObject(17472, 3361.896973, -2108.933350, 10.770390, 0, 0, -80.3141871369); // object (28)
CreateObject(17472, 3365.990234, -2066.787354, 11.296961, 0, 0, -84.7660119144); // object (29)
CreateObject(17472, 3368.568359, -2023.153687, 10.644960, 0, 0, -80.468828446); // object (30)
CreateObject(17472, 3372.052979, -1980.267944, 10.895658, 0, 0, -78.7500123544); // object (31)
CreateObject(17472, 3340.339844, -1952.525269, 10.999266, 0, 0, 6.01605685575); // object (32)
CreateObject(17472, 3298.320068, -1947.107300, 11.240673, 0, 0, 11.2500263202); // object (33)
CreateObject(17472, 3259.183838, -1953.329956, 10.036882, 0, 0, 44.9999906894); // object (34)
CreateObject(6295, 3312.902588, -2166.815918, 41.796936, 0, 0, -123.749945748); // object (13)
CreateObject(6874, 3322.826172, -2129.678467, 17.650549, 0, 0, -89.9999813789); // object (21)
CreateObject(6874, 3322.804443, -2091.262207, 17.246645, 0, -2.57831008103, -89.9999813789); // object (22)
CreateObject(6874, 3316.088379, -2125.245361, 17.558674, 0, 0, -180.000020054); // object (23)
CreateObject(6874, 3316.139404, -2099.709473, 17.631861, 0, 0, -179.999962758); // object (24)
CreateObject(7496, 3269.544189, -2097.985352, 23.094339, 0, 0, -67.4999860342); // object (27)
CreateObject(10845, 3256.937500, -2051.391357, 20.025518, 0, -1.71887338736, -101.250007699); // object (28)
CreateObject(11461, 3275.768799, -2044.313354, 16.122070, 0, 0, 0); // object (29)
CreateObject(10847, 3288.161377, -1978.647583, 19.716457, 0, 0, -281.250027753); // object (30)
CreateObject(10775, 3303.719727, -2003.161011, -0.481354, 0, 0, -157.499967413); // object (32)
CreateObject(3866, 3290.806152, -2155.524414, 26.890551, 0, 0, 67.4999860342); // object (33)
CreateObject(896, 3307.233398, -2180.984375, 19.984537, 0, 0, 0); // object (23)
CreateObject(898, 3286.011475, -2181.081787, 20.719725, 0, 0, 33.750021665); // object (26)
CreateObject(880, 3343.425537, -1965.757446, 12.533386, 0, 0, 0); // object (27)
CreateObject(898, 3359.010498, -1966.841309, 20.331621, 0, 0, -56.2500170097); // object (28)
CreateObject(8209, 3343.779541, -2011.939941, 16.129915, 0, 1.71887338736, 89.9999813789); // hek1
CreateObject(8209, 3299.840332, -2010.638794, 17.545279, 0, -2.57831008103, -90.8594180725); // hek2
CreateObject(8210, 3325.321533, -1969.969971, 15.551481, 0, 0, -180.000020054); // object (32)
CreateObject(8314, 3321.714600, -2052.364502, 18.631115, 0, 2.57831008103, 107.343356562); // hek4ingang
CreateObject(987, 3331.675781, -2059.652100, 15.918716, 0, 0, 0); // object (34)
CreateObject(987, 3298.874268, -2060.033203, 16.322445, 0, 0, 0); // object (35)
CreateObject(987, 3343.988281, -2045.744141, 15.097694, 0, 0, -180.000020054); // object (36)
CreateObject(987, 3310.491455, -2045.548828, 16.214199, 0, 0, -180.000020054); // object (37)
gate1 = CreateObject(980, 3323.045166, -2059.678711, 18.876328, 0, 0, -180.000020054); // gate1closed
//CreateObject(980, 3311.778320, -2059.662354, 18.884649, 0, 0, -180.000020054); // gate1open
CreateObject(987, 3341.033691, -2045.816406, 15.027510, 0, 0, -180.000020054); // object (40)
CreateObject(987, 3317.489258, -2045.598877, 16.132603, 0, 0, -180.000020054); // object (41)
gate2 = CreateObject(980, 3323.344727, -2045.802856, 18.513504, 0, 0, 0); // gate2closed
//CreateObject(980, 3334.870361, -2045.797852, 18.515785, 0, 0, 0); // gate2open
CreateObject(16093, 3304.269775, -2053.139160, 16.366161, 1.71887338736, -0, 89.9999813789); // object (44)
CreateObject(16638, 3305.351318, -2053.041260, 14.514999, 0, 0, 89.9999813789); // object (45)
CreateObject(3393, 3305.634521, -2053.279541, 16.461838, 0, 0, 0); // object (46)
gate3 = CreateObject(971, 3310.629883, -2053.111084, 19.756462, 0, 0, 89.9999813789); // gate3close
//CreateObject(971, 3310.626953, -2049.843506, 19.744947, 0, 0, 89.9999813789); // gate3open
Commands:
Код:
	if (strcmp(cmdtext, "/gate1o", true)==0)
	{
	  MoveObject (gate1, 3311.778320, -2059.662354, 18.884649, 2);
	  return 1;
	}
	if (strcmp(cmdtext, "/gate1c", true)==0)
	{
	  MoveObject (gate1, 3323.045166, -2059.678711, 18.876328, 2);
	  return 1;
	}
	if (strcmp(cmdtext, "/gate2o", true)==0)
	{
	  MoveObject (gate2, 3334.870361, -2045.797852, 18.515785, 2);
	  return 1;
	}
	if (strcmp(cmdtext, "/gate2c", true)==0)
	{
	  MoveObject (gate2, 3323.344727, -2045.802856, 18.513504, 2);
	  return 1;
	}
	if (strcmp(cmdtext, "/gate3o", true)==0)
	{
	  MoveObject (gate3, 3310.626953, -2049.843506, 19.744947, 2);
	  return 1;
	}
	if (strcmp(cmdtext, "/gate3c", true)==0)
	{
	  MoveObject (gate3, 3310.629883, -2053.111084, 19.756462, 2);
	  return 1;
	}
and here the download ( .pwn&.amx ) just click on the image (direct download)


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Messages In This Thread
[MAP/FS]Alcatraz by FrozenYuri - by ThaYuriShit - 02.03.2010, 12:34
Re: [MAP/FS]Alcatraz by FrozenYuri - by geerdinho8 - 02.03.2010, 17:31
Re: [MAP/FS]Alcatraz by FrozenYuri - by Joey09 - 02.03.2010, 17:31
Re: [MAP/FS]Alcatraz by FrozenYuri - by BurningSWA - 02.03.2010, 17:37
Re: [MAP/FS]Alcatraz by FrozenYuri - by XRVX - 02.03.2010, 17:44
Re: [MAP/FS]Alcatraz by FrozenYuri - by emch0o - 02.03.2010, 18:01
Re: [MAP/FS]Alcatraz by FrozenYuri - by Rzzr - 02.03.2010, 21:40
Re: [MAP/FS]Alcatraz by FrozenYuri - by Lejo - 02.03.2010, 22:53
Re: [MAP/FS]Alcatraz by FrozenYuri - by JPs_ - 02.03.2010, 23:38
Re: [MAP/FS]Alcatraz by FrozenYuri - by killerpiggy - 03.03.2010, 16:12
Re: [MAP/FS]Alcatraz by FrozenYuri - by JPs_ - 03.03.2010, 20:08
Re: [MAP/FS]Alcatraz by FrozenYuri - by iPlay - 03.03.2010, 20:11
Re: [MAP/FS]Alcatraz by FrozenYuri - by Flake. - 03.03.2010, 20:16
Re: [MAP/FS]Alcatraz by FrozenYuri - by MinZ|Spark - 04.03.2010, 08:21
Re: [MAP/FS]Alcatraz by FrozenYuri - by Lejo - 04.03.2010, 08:26
Re: [MAP/FS]Alcatraz by FrozenYuri - by ThaYuriShit - 04.03.2010, 18:47
Re: [MAP/FS]Alcatraz by FrozenYuri - by killerpiggy - 05.03.2010, 15:44

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