OnPlayerConnect in a filterscript
#2

you can even add this callback into several filterscripts. just dont forget to place the return 1; in order to let them work properly
Код:
public OnPlayerConnect(playerid)
{
	if(IsPlayerNPC(playerid))
	{
		SendClientMessageToAll(0xFFFF00AA,"NPC detected.");
	}
	new name[MAX_PLAYER_NAME], string[48];
	GetPlayerName(playerid, name, sizeof(name));
	format(string,sizeof(string),"** %s joined the game.",name);
	SendClientMessageToAll(0xffffffff,string);
	return 1;
}
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Messages In This Thread
OnPlayerConnect in a filterscript - by adsy - 26.02.2010, 16:00
Re: OnPlayerConnect in a filterscript - by Babul - 26.02.2010, 18:49

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