OnPlayerConnect in a filterscript - Printable Version
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+---- Thread: OnPlayerConnect in a filterscript (
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OnPlayerConnect in a filterscript -
adsy - 26.02.2010
i am looking to create a filterscript which utilises the above fufunction. What do i need to return to make sure it doesnt overrule the gamemode script
ie return 1
Re: OnPlayerConnect in a filterscript -
Babul - 26.02.2010
you can even add this callback into several filterscripts. just dont forget to place the return 1; in order to let them work properly
Код:
public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid))
{
SendClientMessageToAll(0xFFFF00AA,"NPC detected.");
}
new name[MAX_PLAYER_NAME], string[48];
GetPlayerName(playerid, name, sizeof(name));
format(string,sizeof(string),"** %s joined the game.",name);
SendClientMessageToAll(0xffffffff,string);
return 1;
}