Register bug
#5

This is code from Dissconect

Код:
public OnPlayerDisconnect(playerid, reason)
{
	gActivePlayers[playerid]--;
	numplayers--;
	if(reason == 0)
	{
	  PlayerInfo[playerid][pCrashed] = 1;
	  for(new slot = 0; slot != 12; slot++)
	  {
	    new wep, ammo;
	    GetPlayerWeaponData(playerid, slot, wep, ammo);

	    if(wep != 0 && ammo != 0)
	    {
	      if(PlayerInfo[playerid][pGun1] == 0) { PlayerInfo[playerid][pGun1] = wep; PlayerInfo[playerid][pAmmo1] = ammo; }
	      else if(PlayerInfo[playerid][pGun2] == 0) { PlayerInfo[playerid][pGun2] = wep; PlayerInfo[playerid][pAmmo2] = ammo; }
	      else if(PlayerInfo[playerid][pGun3] == 0) { PlayerInfo[playerid][pGun3] = wep; PlayerInfo[playerid][pAmmo3] = ammo; }
	      else if(PlayerInfo[playerid][pGun4] == 0) { PlayerInfo[playerid][pGun4] = wep; PlayerInfo[playerid][pAmmo4] = ammo; }
	    }
	  }
	}
	OnPlayerUpdate(playerid);
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
	  if(IsPlayerConnected(i))
	  {
	    if(TaxiAccepted[i] < 999)
	    {
		    if(TaxiAccepted[i] == playerid)
		    {
		      TaxiAccepted[i] = 999;
		      GameTextForPlayer(i, "~w~Taxi pozivatelj~n~~r~Napustio igru", 5000, 1);
		      TaxiCallTime[i] = 0;
		      DisablePlayerCheckpoint(i);
		    }
	    }
	    else if(BusAccepted[i] < 999)
	    {
		    if(BusAccepted[i] == playerid)
		    {
		      BusAccepted[i] = 999;
		      GameTextForPlayer(i, "~w~Bus pozivatelj~n~~r~Napustio igru", 5000, 1);
		      BusCallTime[i] = 0;
		      DisablePlayerCheckpoint(i);
		    }
	    }
	  }
	}
	/*if(GettingCK[playerid] < 999)
	{
	  if(IsPlayerConnected(GettingCK[playerid]))
	  {
	    SendClientMessage(GettingCK[playerid], COLOR_YELLOW, "Your Character Kill has left the server, try again later.");
	    OnCK[GettingCK[playerid]] = 999;
	  }
	}*/
	if (GetPlayerVehicleID(playerid) == 131) SetVehicleToRespawn(131);
	OnPlayerUpdate(playerid);
	//----------------------------------------------------------
	if(TransportCost[playerid] > 0 && TransportDriver[playerid] < 999)
	{
	  if(IsPlayerConnected(TransportDriver[playerid]))
		{
		  new string[64];
		  TransportMoney[TransportDriver[playerid]] += TransportCost[playerid];
		  TransportTime[TransportDriver[playerid]] = 0;
		  TransportCost[TransportDriver[playerid]] = 0;
		  format(string, sizeof(string), "~w~Putnik napusta~n~~g~zarada $%d",TransportCost[playerid]);
		  GameTextForPlayer(TransportDriver[playerid], string, 5000, 1);
		}
	}
	if(GotHit[playerid] > 0)
	{
	  if(GetChased[playerid] < 999)
	  {
	    if(IsPlayerConnected(GetChased[playerid]))
	    {
	    	SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Tvoja meta je napustila server.");
	      GoChase[GetChased[playerid]] = 999;
			}
	  }
	}
	if(PlayerPaintballing[playerid] != 0)
	{
	  PaintballPlayers --;
	}
	if(PlayerKarting[playerid] > 0 && PlayerInKart[playerid] > 0)
	{
	  KartingPlayers --;
	}
	if(PlayersChannel[playerid] < 999)
	{
		IRCInfo[PlayersChannel[playerid]][iPlayers] -= 1;
	}
	if(HireCar[playerid] != 299)
	{
		gLastDriver[HireCar[playerid]] = 300;
		gCarLock[HireCar[playerid]] = 0;
		UnLockCar(HireCar[playerid]);
		if(reason != 0)
		{
			SetVehicleToRespawn(HireCar[playerid]);
		}
	}
	if(GangCar[playerid] != 512)
	{
		gLastDriver[GangCar[playerid]] = 520;
		gCarLock[GangCar[playerid]] = 0;
		UnLockCar(GangCar[playerid]);
	}
	if (gLastCar[playerid] > 0)
	{
		gLastDriver[gLastCar[playerid]] = 300;
		if(PlayerInfo[playerid][pPhousekey] != gLastCar[playerid]-1)
		{
			gCarLock[gLastCar[playerid]] = 0;
			UnLockCar(gLastCar[playerid]);
		}
	}
	if(PlayerBoxing[playerid] > 0)
	{
	  if(Boxer1 == playerid)
	  {
	    if(IsPlayerConnected(Boxer2))
	    {
	    	PlayerBoxing[Boxer2] = 0;
	    	SetPlayerPos(Boxer2, 765.8433,3.2924,1000.7186);
	    	SetPlayerInterior(Boxer2, 5);
	    	PlayerInfo[Boxer2][pInt] = 5;
	    	GameTextForPlayer(Boxer2, "~r~Borba", 5000, 1);
			}
	  }
	  else if(Boxer2 == playerid)
	  {
	    if(IsPlayerConnected(Boxer1))
	    {
	    	PlayerBoxing[Boxer1] = 0;
	    	SetPlayerPos(Boxer1, 765.8433,3.2924,1000.7186);
	    	SetPlayerInterior(Boxer1, 5);
	    	PlayerInfo[Boxer2][pInt] = 5;
	    	GameTextForPlayer(Boxer1, "~r~Borba", 5000, 1);
			}
	  }
	  InRing = 0;
   	RoundStarted = 0;
		Boxer1 = 255;
		Boxer2 = 255;
		TBoxer = 255;
	}
  if(TransportDuty[playerid] == 1)
	{
		TaxiDrivers -= 1;
	}
  else if(TransportDuty[playerid] == 2)
	{
		BusDrivers -= 1;
	}
	if(PlayerInfo[playerid][pJob] == 11)
	{
	  if(JobDuty[playerid] == 1) { Medics -= 1; }
	}
	else if(PlayerInfo[playerid][pJob] == 7)
	{
	  if(JobDuty[playerid] == 1) { Mechanics -= 1; }
	}
	else if(PlayerInfo[playerid][pJob] == 17)
	{
		if(JobDuty[playerid] == 1) { PizzaBoys -= 1; }
	}
	if (PlayerInfo[playerid][pRoadblock] != 0)
	{
		RemoveRoadblock(playerid);
	}
	BusrouteEast[playerid][0] = 0;
	BusrouteWest[playerid][0] = 0;
	TextDrawHideForPlayer(playerid,lbt);
	TextDrawHideForPlayer(playerid,lbb);
}
Reply


Messages In This Thread
Register bug - by DarkPower - 25.02.2010, 20:20
Re: Register bug - by Torran - 25.02.2010, 20:22
Re: Register bug - by DarkPower - 25.02.2010, 20:23
Re: Register bug - by Niixie - 25.02.2010, 20:24
Re: Register bug - by DarkPower - 25.02.2010, 20:27
Re: Register bug - by DarkPower - 25.02.2010, 20:47
Re: Register bug - by DarkPower - 26.02.2010, 10:20

Forum Jump:


Users browsing this thread: 1 Guest(s)