pawn Код:
//Above main
new Suicided[MAX_PLAYERS];
//OnPlayerDeath
if(killerid == INVALID_PLAYER_ID)
{
Suicided[playerid] = 1;
}
}
//OnPlayerSpawn
if(Suicided[playerid] == 1)
{
//ResetPlayerMoney(playerid);
GivePlayerMoney(playerid, 100);//Gives the player $100
Suicided[playerid] = 0;
}
//OnPlayerConnect
Suicided[playerid] = 0;