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OnPlayerDeath question... - Printable Version

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+---- Thread: OnPlayerDeath question... (/showthread.php?tid=129614)



OnPlayerDeath question... - Fedee! - 22.02.2010

How can I make if someone suicides him self gives him $100?

I tryed.. but I failed

Thanks.


Re: OnPlayerDeath question... - bajskorv123 - 22.02.2010

Untested but it should work
pawn Код:
//Above main
new Suicided[MAX_PLAYERS];

//At the suicide command
Suicided[playerid] = 1;

//OnPlayerSpawn
if(Suicided[playerid] == 1)
{
  //ResetPlayerMoney(playerid);//Resets the player money before giving them anything
  GivePlayerMoney(playerid, 100);//Gives the player $100
  Suicided[playerid] = 0;
}
EDIT:
Also you should add this at OnPlayerConnect
pawn Код:
Suicided[playerid] = 0;



Re: OnPlayerDeath question... - Fedee! - 22.02.2010

Thanks! But is not for a command

If he jumps from a building, that way


Re: OnPlayerDeath question... - GhoulSlayeR - 22.02.2010

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
   if(killerid == INVALID_PLAYER_ID)
   {
     GivePlayerMoney(playerid, 100);
   }
}
Try this out, it's the closest your going to get for a suicide.


Re: OnPlayerDeath question... - bajskorv123 - 23.02.2010

pawn Код:
//Above main
new Suicided[MAX_PLAYERS];

//OnPlayerDeath
   if(killerid == INVALID_PLAYER_ID)
   {
     Suicided[playerid] = 1;
   }
}

//OnPlayerSpawn
if(Suicided[playerid] == 1)
{
  //ResetPlayerMoney(playerid);
  GivePlayerMoney(playerid, 100);//Gives the player $100
  Suicided[playerid] = 0;
}

//OnPlayerConnect
Suicided[playerid] = 0;



Re: OnPlayerDeath question... - Fedee! - 23.02.2010

Quote:
Originally Posted by [NWA
Hannes ]
pawn Код:
//Above main
new Suicided[MAX_PLAYERS];

//OnPlayerDeath
   if(killerid == INVALID_PLAYER_ID)
   {
     Suicided[playerid] = 1;
   }
}

//OnPlayerSpawn
if(Suicided[playerid] == 1)
{
  //ResetPlayerMoney(playerid);
  GivePlayerMoney(playerid, 100);//Gives the player $100
  Suicided[playerid] = 0;
}

//OnPlayerConnect
Suicided[playerid] = 0;
Thank you !