03.02.2010, 09:14
I made something like that, you might wanna check this out;
have fun
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new weaponid;
weaponid = GetPlayerWeapon(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
if(IsPlayerFacingPlayer(playerid,i,20.0))
{
if ((newkeys & 4) && (newkeys & 128))
{
if( (weaponid == 22)||(weaponid == 23)||(weaponid == 24)||(weaponid == 25)||(weaponid == 26)||
(weaponid == 27)||(weaponid == 28)||(weaponid == 29)||(weaponid == 30)||(weaponid == 31)||
(weaponid == 32)||(weaponid == 33))//GUNS
{
if (IsPlayerNPC(i))
{
ApplyAnimation(i,"KNIFE","knife_hit_3",4.1,0,0,0,1,0);
SendPlayerMessageToPlayer(i, playerid, "DIE!");
SendDeathMessage(playerid,i,367);
GivePlayerMoney(playerid, 1000);
}
}
}
}

