03.02.2010, 09:14
I made something like that, you might wanna check this out;
have fun
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { new weaponid; weaponid = GetPlayerWeapon(playerid); for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerFacingPlayer(playerid,i,20.0)) { if ((newkeys & 4) && (newkeys & 128)) { if( (weaponid == 22)||(weaponid == 23)||(weaponid == 24)||(weaponid == 25)||(weaponid == 26)|| (weaponid == 27)||(weaponid == 28)||(weaponid == 29)||(weaponid == 30)||(weaponid == 31)|| (weaponid == 32)||(weaponid == 33))//GUNS { if (IsPlayerNPC(i)) { ApplyAnimation(i,"KNIFE","knife_hit_3",4.1,0,0,0,1,0); SendPlayerMessageToPlayer(i, playerid, "DIE!"); SendDeathMessage(playerid,i,367); GivePlayerMoney(playerid, 1000); } } } }