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GetDistanceBetweenPlayerAndBot - Printable Version

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+---- Thread: GetDistanceBetweenPlayerAndBot (/showthread.php?tid=105134)



GetDistanceBetweenPlayerAndBot - zpatecnik - 27.10.2009

Hi I am doing "script" Iґd like something like Get Distance Between players but with one player and one bot
so,
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){

if(newkeys & KEY_SUBMISSION){
if(IsPlayerNPC(playerid))
  {
     new npcname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, npcname, sizeof(npcname)); 
    if(!strcmp(npcname, "[BOT]Dealer", true))                                   //This checked the bots name
    {
    new playerid2 = npcname;                                             // I think there is a problem - I dont know how do that
if(GetDistanceBetweenPlayers(playerid,playerid2) < 5){ //if distance between player and bot...  // If distance between player and Bot 5...
SendClientMessage(playerid, COLOR_CERV, "Hrac neni dostatecne blizko.");               //...do this....
joint[playerid] = 1;                                                    //...and this.
}
}
}
}
return 1;
}
The problem is probably in
Код:
new playerid2 = npcname;
->
Код:
error 033: array must be indexed (variable "-unknown-")
I know my English is not very good (in real is very very bad ) But I hope you can understand me so if you can help me, please help me


Re: GetDistanceBetweenPlayerAndBot - boelie - 03.02.2010

I made something like that, you might wanna check this out;

Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	new weaponid;
 	weaponid = GetPlayerWeapon(playerid);
	for(new i = 0; i < MAX_PLAYERS; i++)
	if(IsPlayerFacingPlayer(playerid,i,20.0))
	{
		if ((newkeys & 4) && (newkeys & 128))
		{
			if( (weaponid == 22)||(weaponid == 23)||(weaponid == 24)||(weaponid == 25)||(weaponid == 26)||
		  	(weaponid == 27)||(weaponid == 28)||(weaponid == 29)||(weaponid == 30)||(weaponid == 31)||
		  	(weaponid == 32)||(weaponid == 33))//GUNS
			{
	 		if (IsPlayerNPC(i))
	  	{
		  ApplyAnimation(i,"KNIFE","knife_hit_3",4.1,0,0,0,1,0);
		  SendPlayerMessageToPlayer(i, playerid, "DIE!");
   		SendDeathMessage(playerid,i,367);
   		GivePlayerMoney(playerid, 1000);
			}
			}
		}
	}
have fun