Originally Posted by KnooL
download: http://solidfiles.com/d/RqYF
put the F_Menu.inc file in your pawno/include folder
under #include <a_samp>
under defines/includes:
under ongamemodeinit:
pawn Code:
F_Menu_OnInit(); F_AddMenuItem(teleportmenu, "Teleport to location 1"); F_AddMenuItem(teleportmenu, "Teleport to location 2"); F_AddMenuItem(teleportmenu, "Teleport to location 3"); F_AddMenuItem(teleportmenu, "Teleport to location 4"); F_SetMenuTitleBoxColor(teleportmenu, 0xCC000099); F_SetMenuSelectedItemBoxColor(teleportmenu, 0xFF000099);
put this somewhere below:
pawn Code:
public F_OnPlayerSelectedMenuRow(playerid, menuid, row) { if(menuid == teleport) { switch(row) { case 0: { SetPlayerPos(playerid,x,y,z); TogglePlayerControllable(playerid, true); } case 1: { SetPlayerPos(playerid,x,y,z); TogglePlayerControllable(playerid, true); } case 2: { SetPlayerPos(playerid,x,y,z); TogglePlayerControllable(playerid, true); } case 3: { SetPlayerPos(playerid,x,y,z); TogglePlayerControllable(playerid, true); } case 4: { SetPlayerPos(playerid,x,y,z); TogglePlayerControllable(playerid, true); } } } }
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