13.01.2010, 17:28
download: http://solidfiles.com/d/RqYF
put the F_Menu.inc file in your pawno/include folder
under #include <a_samp>
under defines/includes:
under ongamemodeinit:
put this somewhere below:
put the F_Menu.inc file in your pawno/include folder
under #include <a_samp>
pawn Code:
#include <F_Menu>
under defines/includes:
pawn Code:
new teleportmenu;
pawn Code:
F_Menu_OnInit();
F_AddMenuItem(teleportmenu, "Teleport to location 1");
F_AddMenuItem(teleportmenu, "Teleport to location 2");
F_AddMenuItem(teleportmenu, "Teleport to location 3");
F_AddMenuItem(teleportmenu, "Teleport to location 4");
F_SetMenuTitleBoxColor(teleportmenu, 0xCC000099);
F_SetMenuSelectedItemBoxColor(teleportmenu, 0xFF000099);
pawn Code:
public F_OnPlayerSelectedMenuRow(playerid, menuid, row)
{
if(menuid == teleport)
{
switch(row)
{
case 0:
{
SetPlayerPos(playerid,x,y,z);
TogglePlayerControllable(playerid, true);
}
case 1:
{
SetPlayerPos(playerid,x,y,z);
TogglePlayerControllable(playerid, true);
}
case 2:
{
SetPlayerPos(playerid,x,y,z);
TogglePlayerControllable(playerid, true);
}
case 3:
{
SetPlayerPos(playerid,x,y,z);
TogglePlayerControllable(playerid, true);
}
case 4:
{
SetPlayerPos(playerid,x,y,z);
TogglePlayerControllable(playerid, true);
}
}
}
}