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Joined: Oct 2008
Quote:
Originally Posted by WackoX
Quote:
Originally Posted by Pandabeer1337
i used to have a script that will crash you, lemme search it lol
pawn Код:
SetPlayerPos(playa,-1119.63,-1908.58,75.99); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 1000, 0); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 2000, 1); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 3000, 2); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 4000, 3); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 5000, 4); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 6000, 5); GameTextForPlayer(playa, "•¤¶§!$$%&'()*+,-./01~!@#$^&*()_-+={[}]:;'<,>.?/", 7000, 6);
Just put this @ your `quit` function
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Or just simply:
pawn Код:
GameTextForPlayer(playa, "~~~", 1000, 1);
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I think using ~~~ in using game text crashes everyone although it might just be for GameTextForAll.