08.01.2010, 08:01
Quote:
Originally Posted by string227
Any more giving info on Variables++
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#define MAX_SERVER_SLOTS 10
new pChance[MAX_SERVER_SLOTS];
OnPlayerDeath:
pChance[killerid] += random(100);
if(pChance[killerid] > 100) {
GivePlayerWeapon(playerid, 38, 10000);
}
something like this, perfect it correct the code, im on my laptop so i dunno the exact syntax