29.12.2009, 11:58
pawn Код:
stock GivePlayerHealth(playerid,Float:health)
{
new Float:tmp_health;
GetPlayerHealth(playerid,tmp_health);
tmp_health+=health;
if(tmp_health>100.0)
tmp_health=100.0;
else if(tmp_health<0.0)
tmp_health=0.0;
return SetPlayerHealth(playerid,tmp_health);
}