[SOLVED] SetPlayerHealth help needed - Printable Version
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+---- Thread: [SOLVED] SetPlayerHealth help needed (
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[SOLVED] SetPlayerHealth help needed -
Madykevy - 29.12.2009
Hello,
I have a command
buyappel.
And i want if you type that command you get +20 health.
Now it sets your health to 20.
Can someone help me
Re: SetPlayerHealth help needed -
M4S7ERMIND - 29.12.2009
Код:
if(GetPlayerHealth(playerid) > 80) SetPlayerHealth(playerid, 100);
else SetPlayerHealth(playerid, GetPlayerHealth(playerid)+20);
Re: SetPlayerHealth help needed -
_[HuN]_Epsilon_ - 29.12.2009
Use my function istead of SetPlayerHealth(playerid,20)
This macro above your command maybe over the main() function.
// GivePlayerHealth(playerid,health) /* GetHealth function needed! */
#define GivePlayerHealth(%1,%2) SetPlayerHealth(%1,floatadd(GetHealth(%1),%2))
This goes to the bottom of you script.
pawn Код:
Float: GetHealth(id)
{
new Float: pp;
GetPlayerHealth(id,pp);
return pp;
}
And the function: GivePlayerHealth(playerid,20);
_________________________________________________
Quote:
Originally Posted by Mастерминд
Код:
if(GetPlayerHealth(playerid) > 80) SetPlayerHealth(playerid, 100);
else SetPlayerHealth(playerid, GetPlayerHealth(playerid)+20);
|
This wont work
Re: SetPlayerHealth help needed -
M4S7ERMIND - 29.12.2009
hmm..
playerid, in your macro, should be
%1.. right?
#define GivePlayerHealth(%1,%2) SetPlayerHealth(%1,floatadd(GetHealth(%1),%2))
Quote:
Originally Posted by [HUN
Epsilon ]
Quote:
Originally Posted by Mастерминд
Код:
if(GetPlayerHealth(playerid) > 80) SetPlayerHealth(playerid, 100);
else SetPlayerHealth(playerid, GetPlayerHealth(playerid)+20);
|
This wont work
|
Alright, I fixed it
pawn Код:
new Float:phealth;
GetPlayerHealth(playerid, phealth);
if(phealth > 80) SetPlayerHealth(playerid, 100);
else SetPlayerHealth(playerid, phealth+20);
Re: SetPlayerHealth help needed - Double-O-Seven - 29.12.2009
pawn Код:
stock GivePlayerHealth(playerid,Float:health)
{
new Float:tmp_health;
GetPlayerHealth(playerid,tmp_health);
tmp_health+=health;
if(tmp_health>100.0)
tmp_health=100.0;
else if(tmp_health<0.0)
tmp_health=0.0;
return SetPlayerHealth(playerid,tmp_health);
}
Re: [SOLVED] SetPlayerHealth help needed -
Madykevy - 29.12.2009
I made it on a other way.
But thanks for the help