23.12.2009, 08:09
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & THE_KEY && IsPlayerInAnyVehicle(playerid))
{
if(IsPlayerInAnyVehicle(playerid)) {
new VehicleID, Float:X, Float:Y, Float:Z, Float:Angle; GetPlayerPos(playerid, X, Y, Z); VehicleID = GetPlayerVehicleID(playerid);
GetVehicleZAngle(VehicleID, Angle); SetVehiclePos(VehicleID, X, Y, Z); SetVehicleZAngle(VehicleID, Angle); SetVehicleHealth(VehicleID,1000.0);
}
return 1;
}
/Artix