string
#10

You don't use TextDrawSetString the first time, as I tried to explain.
You use TextDrawCreate, but if you want to CHANGE the string of the textdraw, THEN you use TextDrawSetString to change it, instead of destroying the textdraw, and recreate.
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Messages In This Thread
string - by Ironboy500 - 13.12.2009, 06:42
string - by [NoV]LaZ - 13.12.2009, 06:43
Re: string - by Ironboy500 - 13.12.2009, 06:45
string - by [NoV]LaZ - 13.12.2009, 06:50
Re: string - by Ironboy500 - 13.12.2009, 07:44
Re: string - by LarzI - 13.12.2009, 07:51
Re: string - by Ironboy500 - 13.12.2009, 07:54
Re: string - by Abernethy - 13.12.2009, 07:56
Re: string - by Ironboy500 - 13.12.2009, 07:58
Re: string - by LarzI - 13.12.2009, 08:04

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