[Tutorial] [TUT] OnPlayerSpawn Debug
#5

Quote:
Originally Posted by Malice
Not for me.
Do this

pawn Code:
public OnPlayerSpawn(playerid)
{
  SendClientMessage(playerid,0xFFFFFFF,"TEST");
}
Enter in game , and make a ss
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Messages In This Thread
[TUT] OnPlayerSpawn Debug - by MJ! - 06.12.2009, 10:23
Re: [TUT] OnPlayerSpawn Debug - by Streetplaya - 06.12.2009, 10:24
Re: [TUT] OnPlayerSpawn Debug - by MJ! - 06.12.2009, 10:25
Re: [TUT] OnPlayerSpawn Debug - by Malice - 06.12.2009, 10:34
Re: [TUT] OnPlayerSpawn Debug - by MJ! - 06.12.2009, 10:38
Re: [TUT] OnPlayerSpawn Debug - by Chaprnks - 11.12.2009, 19:42
Re: [TUT] OnPlayerSpawn Debug - by cmg4life - 17.12.2009, 21:58
Re: [TUT] OnPlayerSpawn Debug - by Danny_Costelo - 17.12.2009, 22:00
Re: [TUT] OnPlayerSpawn Debug - by Daren_Jacobson - 17.12.2009, 22:09
Re: [TUT] OnPlayerSpawn Debug - by Danny_Costelo - 17.12.2009, 23:05

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