erm TIME!!!
#3

Don't bump..
And no It's not because Y_Objects.
Do you use TogglePlayerClock anywhere? Or is there a timer witch sets the clock after a choosen amount of time?
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Messages In This Thread
erm TIME!!! - by patchkinson - 29.11.2009, 12:34
Re: erm TIME!!! - by patchkinson - 29.11.2009, 13:15
Re: erm TIME!!! - by RyDeR` - 29.11.2009, 13:34
Re: erm TIME!!! - by patchkinson - 29.11.2009, 15:40

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